Archive for April, 2009
Changeset [1471]: [fixed] pet store [updated] tame check
by admin on Apr.30, 2009, under SWGEmu Timeline
[fixed] pet store
[updated] tame check
Changeset [1470]: [fixed] stability
by admin on Apr.30, 2009, under SWGEmu Timeline
[fixed] stability
Changeset [1469]: [r1468 added] Random baby spawn (high rate for testing). [added] …
by admin on Apr.30, 2009, under SWGEmu Timeline
[r1468 added] Random baby spawn (high rate for testing).
[added] Consumable Heavy Weapons added to DB.
[updated] Dots ignore armor. Fire dot calculation changed.
[updated] @spawn spawns creatures by stfName now and can spawn every creature.
[added] Datapad items show more informations now.
[added] CH : trick, transfer, special attack and tellpet.
[fixed] CH : Some creature messages.
[fixed] Pet deaggro bug.
[update] Pet ignores maskscent, conceal and camp mods.
[fixed] Vehicle datapad name.
Changeset [1468]: [updated] Mount classes updated. [added] Pets Part 1 : …
by admin on Apr.29, 2009, under SWGEmu Timeline
[updated] Mount classes updated.
[added] Pets Part 1 : store/call,training, growth, name, heal damage.
[added] Creature Handler : tame, stay, follow attack.
Changeset [1467]: [fixed] stability fixes
by admin on Apr.28, 2009, under SWGEmu Timeline
[fixed] stability fixes
Changeset [1466]: compile fix
by admin on Apr.27, 2009, under SWGEmu Timeline
compile fix
Changeset [1465]: [fixed] load mission fix from tc [fixed] Set max amount of simultaneous …
by admin on Apr.27, 2009, under SWGEmu Timeline
[fixed] load mission fix from tc
[fixed] Set max amount of simultaneous missions per player to 2 (precu default, changeable)
[fixed] All mission objectives are evaluated even if a condition in another mission has been satisfied Mantis Bug 1290
Changeset [1464]: [fixed] Mission Manager no longer instances mission assets if a save is …
by admin on Apr.25, 2009, under SWGEmu Timeline
[fixed] Mission Manager no longer instances mission assets if a save is being restored (fixes multiple waypoints being given)
[fixed] Mission reloading from cached player object fixed
[fixed] vehicles now no longer can have player-set names (webbwbb) trac ticket 251
[fixed] Recruiters allowing double promotions without necessary FP (Miztah) trac ticket 250
[fixed] Promotions leading to negative FP (Miztah)
[fixed] Incorrect FP requirement for Private (Miztah)
[added] @adjustFP DEVELOPER/QA command. (Miztah) Syntax: @adjustFP <imperial/rebel> <+-points>
[added] Commented csr command: @clearInventory <player name>. Clears all unequipted items from a players inventory.
[fixed] Mission terminal refresh bugs
[cleaned] Mission pooling in the manager now much cleaner, object restructure should be less painful


