Patch Notes
Chapter 11: The Battle of Echo Base
by admin on Nov.19, 2008, under Chapter 11, NGE
On Thursday, November 20, at 4:00 AM PST all U.S. and European galaxies will be taken down for server maintenance and a live update.
When the update is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time.
4:00 AM PST (Los Angeles) / 6:00 AM CST (Austin) / 7:00 AM EST (New York)
12:00 PM GMT / 1:00 PM CET (Berlin) / 9:00 PM (Tokyo) / 11:00 PM AEDT (Sydney)
Click here for a Time Zone Calculator.
Chapter 11: The Battle of Echo Base
Publish Notes, November 20, 2008
Highlights:
- A new heroic encounter on the famous planet of Hoth, holo-beasts, minor profession changes, and improvements to the Character Transfer Service.
The Battle of Echo Base:
- The Battle of Echo Base is the newest heroic encounter in Star Wars Galaxies. Those sympathetic to the Rebel Alliance or Galactic Empire begin their journey to Hoth at the Adventurers’ Guildhall in Aurilia.
- Only those who have chosen a side in the Galactic Civil War can take part in the battle, and all group members must be the same faction in order to enter the encounter together. A recruiter is available within the Guildhall.
- Each stage of the battle has its own objectives and goals, so keep an eye on both your comm window and the Quest Journal for important updates!

- The Rebel and Imperial troopers in the Adventurers’ Guildhall of Aurilia offer a number of goods in exchange for these valuable tokens, including special armor and DNA that can’t be found anywhere else in the galaxy. You must be the same faction as the vendor to purchase his wares.
- A minimum of four players in the group are required to begin the Battle of Echo Base.
- You must have at least four players in Echo Base or the instance will close after 15 minutes.
- An Accomplishment window at the end of the encounter displays to show you how well your group did for each goal during the instance.
- A total of nine tokens can be earned during the Battle of Echo Base. Players who earn nine tokens are rewarded with the Hero of Echo Base badge. If all phases of the Battle of Echo Base are failed, then no tokens will be awarded.
- New collections within the Battle of Echo Base heroic encounter have been added.
Holo-Beasts:
- A beast master with one point spent in Incubation sees a new option in the radial menu on an unhatched egg. Select Convert Egg to Holo-Pet to change the egg from a beast to a holo-beast.
- The holo-pet cannot be changed back into a beast, so take care when converting a beast into a holographic companion.

- Holo-beast data cubes can be traded and can be used in the Chapter 4 publish gift emitter as well as the new Chapter 11 emitter earned by completing a collection.
Game Play:
- New collections have been added.
- Trading Card Game loot reward vehicles Sith Speeder, Mechno Chair, and XJ-2 Airspeeder now have a maximum health of 15,000.
- Housing items that use ground based particle effects (such as the Trick or Treat Projector III) now work properly below ground.
- Bandoliers can be hidden from display with /showBackpack.
- Fixed an issue that would sometimes cause a command to fail to execute but still trigger the cooldown.
- The Elite Tusken Rifle now correctly sounds like a Tusken rifle.
- Xeno furniture obtained by the House Pack Up event is no longer No Trade.
- The sounds of doors opening and closing in player houses have been reduced in volume by 35%.
- The winning paintings from the Create a Painting contest are no longer available.
- Grenades in the world will now disappear after they have exploded.
- A new character age title, <#> Years of Experience, is now available to display the age of your character in years. This title is available once your character reaches one year old. You can determine your character’s age from the Birthdate field in the Character Community tab. The character’s age is preserved when the character is transferred. Note that this title is based on the character age, not the account age.
- An “N Year Veteran” account age title is now available to display the age of your account in years. This title is available once your account reaches 1 year old. /getVeteranRewardTime will display your account age.
Beast Master:
- Fixed Enfeeble line of abilities that were buffing the target instead of de-buffing them.
Bounty Hunter:
- Shields now absorb 99% damage when activated. On hit the damage reduction is lowered by 1% and applies the energy reservoir effect which increases damage dealt by 1%. Changed from increases armor by 10,000 and glancing blow by 80%.
Medic:
- If a medic buff is used on a group member, it applies to all group members within 72m.
- Medic group buffs also buff beasts.
- Reduced action cost of medic buffs by 90%.
- Fixed buffs with shorter duration overwriting longer duration ones.
Munitions Trader:
- The Nova Edge Sword can now be deconstructed.
- All weapons that are flagged as deconstructable can now be deconstructed whether they have been biolinked or not.
Officer:
- /sysgroup no longer attempts to parse targets unless an other type code actually appears in the string. This means that “/sysgroup Luke go stand by the door” now results in “Luke go stand by the door” but “/sysgroup Luke %TO is a %RO” still converts to “Luke is a Human”.
Spy:
- Advanced Strikes now increases all damage taken by the target by 2% in addition to increasing damage done by Blaster Burst and Razor Slash by 20%. This effect stacks up to 5 times. (Changed from increases damage done by Blaster Burst and Razor Slash by 10% stacking 10 times.)
- Avoid Damage and most GCW commands can be activated while stealthed.
Role-Playing:
- Typing /ooc now sets your player status as “OOC” (out of character).
User Interface:
- The comm window can now be moved and locked/unlocked.

- The lower limit for the Nebula Density slider has been reduced.
- Fixed an issue in the space toolbar that caused icons to be positioned incorrectly.
- Clicking the Keymap button in the Controls Options window should now properly take you to the Keymap page.
- The OK and Cancel buttons in the Trade and Chat Tab Management windows should behave properly when the window is resized.
- Overhead map labels should no longer move as you approach them.
- Added a small faction icon to the status window, similar to the icon on the target window.
- Meatlump Doll Collector title has been corrected.
Graphics:
- Added support to recognize higher resolution graphics settings. These higher resolutions are available when using the Matrox TripleHead2GO product.
Character Transfer Service:
- Resource crates now transfer. An “imported” resource crate will be uniquely identified on the foreign galaxy by having the originating galaxy name in front of the resource name, like (Europe-Chimaera)Arou. “Imported” resources are not available from the 30K resource deed veteran reward. Recycled resources (like homogenized milk, processed meat, processed seafood, ground bones, smelted copper, etc.), because they are the same on all the galaxies, will be converted to the corresponding native recycled resource of the destination galaxy.
- Factory crates now transfer.
- Manufacturing schematics now transfer.
- Please note that vendors (and vendor contents) are not transferred. If you have a TCG loot vendor, destroy the vendor before transferring to regain the ability to create the TCG loot vendor. The ability to create the TCG loot vendor will transfer so that on the destination galaxy you can create the TCG loot vendor again.
- Packed factories should properly transfer, including the maintenance pool, power reserves, installed manufacturing schematic, contents of ingredient hopper, and contents of output hopper.
- The maintenance pool of a packed house should transfer.
- The contents of crafting station should properly transfer.
- Titles are now available to indicate the galaxy/galaxies you have transferred from. A title is not granted for a same galaxy transfer. It will be granted retroactively. For each galaxy that the character has transferred from, you can choose from 3 different titles to indicate a particular galaxy that you have transferred from. The available titles are “Fugitive from <galaxy>â€, “Traveler from <galaxy>â€, and “from <galaxy>â€.
- You can now search for characters who transferred from a common galaxy as your character, but only if that character wants to be searched for by “transferred from” galaxy. This functionality is retroactive.
- Enable your character to be searched for by “transferred from” galaxy by other characters who also transferred from a common galaxy by checking the “Allow my character to be searched by “transferred from” galaxy” checkbox in the Character Community tab.
- In the Search Community tab, under the “Character Data” search node, select the “Common Transfer Galaxy” search item to search for characters who transferred from a common galaxy as your character and are marked as searchable by “transferred from” galaxy.
- When the search contains the “Common Transfer Galaxy” search item, the common “transferred from” galaxy(ies) of each matching character will be displayed in the matching character popup tooltip in the Search Results window.
- A /showCtsHistory command has been added to display the CTS history of the character. This command is retroactive.
- Fixed an issue with some mounts and deconstructed weapons displaying the wrong name after a transfer.
- Fixed an issue with not transferring with Death Watch Bunker entrance identifiers.
- Enzymes and DNA should transfer correctly now.
- Fixed an issue that can sometimes cause the Sorosuub Luxury Yacht to be transferred with its components in the character’s inventory, causing it to be unusable.
- Missions, except for bounty missions, should now transfer correctly. Bounty missions are not transferred.
- An incubator with power should transfer with the power.
- Fixed an issue where an incubator with power won’t allow you to remove the power after the transfer.
- Fixed an issue where the transfer failed if there is an item in the reverse engineering tool. The contents of the reverse engineering tool should now transfer.
- Fixed an issue that can sometimes cause a ship in the datapad not to transfer.
- An account that has the maximum 8 characters will be allowed to do a same account transfer without having to delete a character to temporarily “make room” for the new character.
- Most transferred characters should be available for login within 15 minutes after the transfer request. If you try to login the just transferred character before the transfer has completed, no harm will be done to the just transferred character, but you will receive a message saying that you cannot login the just transferred character yet, and to try again later.
- Your character must be logged out on one of the 10 original ground planets (Tatooine, Naboo, Corellia, Rori, Talus, Yavin 4, Endor, Lok, Dantooine, Dathomir) in order to be able to transfer the character.
- Previously transferred characters that had their birth date incorrectly reset to the transfer date are automatically fixed to the character’s correct birth date (i.e. the birth date of the original character) at the next login. In game mail with the subject “Birth Date Fixup” will be sent if/when the character’s birth date is fixed.
Chapter Gift – Hoth Snow Machine:
- The chapter gift for Chapter 11: The Battle of Echo Base is a Hoth Snow Machine! Bring a little bit of Hoth home with you.

- You can use the snow machine in two different ways:
- Inventory: If you have the snow machine in your inventory, you can activate the machine to receive a stack of snowballs. These snowballs can then be thrown at other players.
- In a Structure: If you place the snow machine in your house, you can activate the snow machine to give the illusion of it snowing inside. The snow machine even has different settings so you can control how much snow falls inside.
- Characters must be at least 10 days old to receive the snow machine.
In Memoriam:
- The Aurilia guildhall has a new memorial to a fallen hero, named “The Freeman.”
Game Update 5.11
by admin on Oct.29, 2008, under Game Update 5, NGE
Star Wars Galaxies: Game Update 5.11
Publish Notes, October 16, 2008
Galactic Moon Festival:
- NPC responses to “Trick or Treat” should now only be heard by the player that said it, not other players in the area.
- You should no longer lose your costume when you use your ship to instantly travel to another planet.
- Regions that are permanently night for this event should actually stay that way now.
Game Update 5.10
by admin on Oct.29, 2008, under Game Update 5, NGE
Star Wars Galaxies: Game Update 5.10
Publish Notes, October 14, 2008
Galactic Moon Festival:
- Visit the Galactic Moon Festival Organizer, Z’ozpheratu, outside of the Moenia and Mos Eisley starports (waypoints 4790 -4777 and 3523 -4806 respectively).
- Talk to Z’ozpheratu to obtain a costume to use for trick or treating, purchase special Galactic Moon Festival items, and find out more about the festival.
- All costumes have a thirty minute timer. Costumes cannot be worn while in combat.
- If you’re in a trick or treating mood, be sure to approach any poor unfortunate souls hanging around and say “Trick or treat!” If they are not scared, you may want to try using a Trick or Treat projector.
- If your costume is scary enough, citizens will have Galactic Moon Festival coins to give you which can be used to purchase special holiday items that Z’ozpheratu has to offer.
63 Month Vet Reward:
- Players who have played Star Wars Galaxies for 63 months can choose a mini-replica of either the Yoda Fountain or Emperor’s Statue. These statues are similar to the ones seen during the Empire Day anniversary event. These statues are sizable but small enough to fit inside any home.
Game Play:
- Removed a giant spire that would sometimes spawn on Tatooine near player structures.
- Fixed a Nightsister spawner on Dathomir.
- Fixed an issue that was randomly breaking customization for some objects. Long Uniform Gloves, certain Rodian hairstyles, and other objects should now be appearing correctly.
Game Update 5.9
by admin on Oct.29, 2008, under Game Update 5, NGE
Star Wars Galaxies: Game Update 5.9
Publish Notes, September 30, 2008
Gameplay:
- Players should experience less false positives with server location rubber banding.
- Galactic Civil Wars bases should now disappear properly when destroyed.
Munitions Trader:
- Increased the appearance bonus for Elite Gaffi Stick and Elite Tusken Rifle.
Star Wars Galaxies Trading Card Game:
- Corrected descriptions on TCG loot rewards that could only be claimed once per character.
Station Voice:
- Using the Check Windows Settings tool should no longer cause crashes in Windows Vista.
Game Update 5.8
by admin on Oct.29, 2008, under Game Update 5, NGE
Star Wars Galaxies: Game Update 5.8
Publish Notes, September 9, 2008
Star Wars Galaxies Trading Card Game:
- The random collection item received when a level 90 character uses a loot card that rewards experience (such as the Nuna-Ball Advertisement) has been updated. Unintended schematic items have been removed from the list and additional collectibles have been added.
Game Update 5.7
by admin on Oct.29, 2008, under Game Update 5, NGE
Star Wars Galaxies: Game Update 5.7
Publish Notes, August 30, 2008
Star Wars Galaxies Trading Card Game: Champions of the Force
- Fixed an issue with Trading Card Game windows clipping.
- Special vendors such as the Jawa and Gungan now properly reimburse the player when destroyed.
- Non-muted game sounds will continue to play when using the Trading Card Game.
Gameplay:
- Non-instance Battle Droid enemies no longer use melee weapons at close range.
- The Hover Chair veteran reward now receives vehicle damage.
- Fixed an issue that caused a packed vendor not to register its correct location when it was unpacked. Any existing unpacked vendor that has incorrectly registered its location will now re-register its correct location the next time the vendor is loaded into the structure.
Game Update 5.6
by admin on Oct.29, 2008, under Game Update 5, NGE
Star Wars Galaxies: Game Update 5.6
Publish Notes, August 26, 2008
Star Wars Galaxies Trading Card Game: Champions of the Force:
- The Star Wars Galaxies Trading Card Game: Champions of the Force is here! The Trading Card Game can be accessed in Star Wars Galaxies by selecting “Card Game” in the game menu or by typing /tcg in the command line.
Beast Master:
- The beast minimum, maximum, and damage per second displays on the Examine window of a beast now reflect the beast happiness bonus.
Game Update 5.5
by admin on Oct.29, 2008, under Game Update 5, NGE
Star Wars Galaxies: Game Update 5.5
Publish Notes, August 21, 2008
Star Wars Galaxies Trading Card Game: Champions of the Force
- The Star Wars Galaxies Trading Card Game has started the second round of early access beta.
- If you are able to play during this early access period, you will receive an in-game email from the sender “Star Wars Galaxies”. You will only receive this email once on the first character you log in after the servers become available.
- The game is accessed by selecting “Card Game” in the game menu or by typing /tcg in the command line. These commands are visible to all players, but only those who are invited can access the game.
Items:
- Players are no longer able to place a greeter in a house other than the house and room where the greeter terminal resides.


