Star Wars Galaxies Patch Notes
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Publish 12

Publish 12 Notes for 13 January 05

by admin on Oct.28, 2008, under Pre-CU, Publish 12

Avatar

  • Improved avatar sitting in chair and after 5 minutes sliding forward and being left floating in the air.

Bazaar / Vendor

  • Fixed problem with item getting deleted after retrieving item from vendor

Client Stability

  • Chat saving protocols have been optimized on the client. (For those that are curious, we throttled excessive disk io in the UI saving code and limited the amount of back scroll text that is saved to the uis. This should help out with client lag and make larger uis files considerably smaller.)
  • Fixed a Crash To Desktop when using the /ttell command without having an active target.
  • Fixed a Crash-to-Desktop when using the “Disconnect” button in-game.

Crafting

  • Berserker Rifle Stabilization components now drop with serial numbers.
  • Existing Berserker Rifle Stabilization components should now have serial numbers as well.
  • Hide and Organic symbols have been changed.

Events

  • Wookiee Life Day has been disabled for US and European servers

GCW

  • Faction backpacks are no longer auto-unequipped

Inventory

  • Added checkboxes to force sorting the player’s datapad and inventory contents. When run the first time, these values should default to “on”. The toggles are located under the options/interface UI. Turning them off will give the behavior that occurred before the auto-sorting feature was introduced.
  • Fixed problem with items looted from a corpse disappearing after crossing server boundary
  • Fixed a problem with items disappearing after picking items up from a house and crossing server boundary
  • Faction backpacks should no longer disappear when traveling or logging out. Faction backpacks will no longer be auto-unequipped. Note: other faction items may auto-unequip and can sometimes overload your inventory. If this happens, you will not be able to move. You will need to move items out of your inventory into an equipped backpack, bank, house, get help from a friend, etc., or delete items as needed until the inventory count is within limits.

Loot

  • “Recyclers” have been added to the game. There are 5 types of recyclers: Flora, Creature, Metal, Chemical and Ore. Click here for more information.

Space Missions

  • Star Destroyer now drops 10-20k credits in deep space
  • Rebel space station now drops 10-20k credits in deep space
  • The prison ship in the rebel tier 4 recovery duty “Rescue prisoners from the Empire” will no longer exit the Dathomir region early.

Space UI

  • Added light gray directional indicators that display a gunner’s target to the pilot of a ship with turrets. In a multi-passenger ship when a player mans a turret, when the gunner cycles through targets, the pilot should see a light gray arrow that indicates the direction of the gunner’s target. Please note that this should only appear when the target is off screen (similar to the standard target arrow) and that if the gunner and the pilot have the same thing targeted, then the target will only be indicated by the player’s blue arrow.

Tutorial / New User Experience

  • The tutorial voice over will play once again.
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Update Notes: 25 January 05

by admin on Oct.28, 2008, under Pre-CU, Publish 12.1

Publish 12.1

Artisan

  • Crafting an All Purpose Ship Repair Kit will now use artisan experimentation instead of shipwright experimentation.

Combat

  • Fixed a problem where warcry would stack multiple times.

Crafting

  • Allowed survey/sampling while on mounts

Dancers / Musicians

  • We now allow a dancer/musician buff simultaneously

Entertainer

  • Entertainer mission payouts have been substantially increased.

GCW

  • Imperial crackdown presence has had their firepower DRAMATICALLY increased
  • Fixed faction base vulnerability bug

Jedi

  • Force Meditate now clears on all server transitions and login

Loot

  • Exceptional quality weapons will no longer drop with unlimited DOT charges.

Missions

  • The prison ship in the rebel tier 4 recovery duty “Rescue prisoners from the Empire” will no longer exit the Dathomir region early.
  • Fixed a bug that prevented space missions from failing if you left the mission zone prematurely.

New Players

  • Newly created players who start in Kaadara, Naboo will no longer float 200m above the ground for 20 seconds

Player Structures

  • All maintenance fees will automatically attempt to deduct from Bank accounts after the maintenance pool has been depleted. Once a structure reaches 0 hitpoints, it will flag itself as condemned instead of deleting itself. Condemned houses are not enterable, and all other structures are not usable. To uncondemn a house, simply enter it with enough money in the bank to pay the repair cost. To uncondemn all other structures, use them with enough money in the bank to pay the costs.

Politician

  • Politician skill boxes will no longer require skill points to train.

Quests

  • Players will only be allowed 350 quests in their quests list.

Saitek Gaming Keyboard / Joystick

  • Fixed an issue with Saitek gaming keyboard
  • Fix for Saitek X52 flight control system

Server Stability

  • Fixed some issues that were causing server crashes
  • Fixed a major crash to desktop that involved lightsaber use
  • Improved client stability

Ships

  • Complete revamp of interior ship alarms. They should turn off now. You must redeed existing ships to completely correct the issue
  • The target status window updates properly for gunners.
  • Weapon capacitor overcharge should charge the space ship weapons beyond 100% and increase charge rate
  • Fixed engine slow-down in first-person camera mode.

Space

  • Star Destroyer now grants experience equivalent to Rebel Spacestation in Deep Space

Space UI

  • In the ship component view (‘v’) the following corrections where changed
    • Capacitors where not reflecting the correct state data in the components UI.
    • The shield recharge rate has now been corrected
    • Max capacitor value now changes to reflect the new max value.
  • Grey targeting arrow for POB ships will now fade in and out instead of disappearing.

Spawns / POI

  • Krayt Dragon Population boom!
  • Decreased spawn times for some POI’s
  • Decreased spawn times for Dathomir Spider Cave
  • Spawn System Refinements

Species

  • Mon Calamari now able to spend faction points to buy items from Imperial recruiter.

Travel

  • Added X31 (not a typo) landspeeder to all newbie starting equipment. This new speeder looks identical to the X34 but goes 10% slower.
  • Decreased starport wait time to 60 seconds
  • Fixed an issue where spawns were not being generated when in a speeder

UI

  • Reticle optimization
  • Tweaked space controls backend
  • Fixed display of faction rank for character with no rank affiliation

Vendors

  • Fixed an issue with vendors where you had less then the maximum amount but you couldn’t place a vendor
  • Player and vendor must be in the same building for the player to be allowed to initialize the vendor.
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Update Notes: 27 January 05

by admin on Oct.28, 2008, under Pre-CU, Publish 12.1

Version 0.110667

Draft Schematics

  • Fixed draft schematic icons & information.
    • You should see the ingredients required to create objects instead of the information about the object, schematics should no longer appear with red/degraded backgrounds, and icons will appear in detailed view.

Japanese Client

  • Fixed a crash when the chat box was clicked on using the Japanese Version of the game

Rubberbanding

  • We are aware of the issue with rubberbanding and are devoting serious development resources to it.
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Update Notes: 28 January 05

by admin on Oct.28, 2008, under Pre-CU, Publish 12.1

Version 0.110788

This publish is a server side publish which means you will not see the version number change on your client. Please do not be concerned about this.

Dancer

  • Fixed am issue with the Dancer Mind buff not working properly
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